Factsheet

Developer:
Pine Street Codeworks
Based in Seattle, Washington

Founding date:
April 1, 2015

Website:
pinestreetcodeworks.com

Press / Business contact:
press@pinestreetcodeworks.com

Social:
Twitter (@pinestcw)
Facebook (@pinestcw)
Instagram (@pinestcw)
Discord Server

Releases:
Tiny Bubbles

Address:
Available upon request

Phone:
Available upon request

Description

Stu Denman has been a game developer for over 20 years, starting as a founder of Surreal Software in 1995. His games explore the wonders of nature with a focus on unique gameplay. Tiny Bubbles could not have been made without the additional contributions of Paulette Denman, James Hutt, Kristoffer Larson, and Nico Prins.

History

About Our Founders

Pine Street Codeworks was founded by Stu and Paulette Denman. Stu co-founded Surreal Software in 1995 and developed many console and PC games, including the Drakan action-adventure series for Sony, Lord of the Rings for Universal Studios, The Suffering horror series and the open world This Is Vegas for Midway Games. Surreal grew to over 120 employees before it was acquired by Warner Brothers in 2010. Stu later co-founded Electrolab Games, where he developed facebook social games. Other projects and business relationships included work for Activision, Psygnosis, GT Interactive, Black Label Games, 6 Waves, Strange Loop Games, Humongous Entertainment and Microsoft.

Paulette Denman is a professional Graphic Designer who studied Fine Arts at Cornish College of the Arts. She handles Production and P.R. for the company.

Projects


Images

SRGE2017.jpg
PowerOfPlay2017_SIGC_Winner.jpg
PowerOfPlay2017_SIGC_Pitch.jpg
Playing-Tiny-Bubbles.png
PowerOfPlay2017_SIGC_Team.jpg
Developing-Tiny-Bubbles.png

There are far more images available for Pine Street Codeworks, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition

  • "Tiny Bubbles, Winner, Best Quickplay, 14th International Mobile Gaming Awards" - GDC, San Francisco, CA, March 20, 2018
  • "Tiny Bubbles, Grand Prize Winner, The Label's Indie Showdown" - GDC, San Francisco, CA, March 19, 2018
  • "Tiny Bubbles, Winner, Best Mobile Game, Gamer's Voice Award" - SXSW, Austin TX, March 15-17, 2018
  • "Tiny Bubbles, Official Selection, Made With Unity Showcase" - Unite, Austin TX, Oct 3-5, 2017
  • "Tiny Bubbles, Winner, 2017 Google Play Indie Games Festival" - San Francisco CA, September 23, 2017
  • "Tiny Bubbles, Official Selection, The PAX 10" - PAX West, Seattle WA, September 1-4, 2017
  • "Tiny Bubbles, Official Selection, IndieMEGABOOTH" - PAX West, Seattle WA, September 3-4, 2017
  • "Tiny Bubbles, Winner, 2017 Seattle Indie Game Competition" - Power Of Play, Bellevue WA, 26 April 2017
  • "Tiny Bubbles, Best Overall Game" - Intel Buzz Workshop, Bellevue WA, 26 April 2017

Selected Articles

  • "The Story Behind Popular Puzzler Tiny Bubbles"
    - Stephani Hren, SideQuest
  • "How soap bubbles inspired the unique puzzle game mechanic in Tiny Bubbles"
    - Tim Ellis, Geek Wire
  • "Pine Street Codeworks makes a prize-winning game out of matching soap bubbles."
    - Dean Takahashi, Venture Beat
  • "Developer Stu Denman has crafted his own bubble simulation, giving life to something truly unique."
    - Alan Zucconi, Most Anticipated Games

Getty Images
Photos of Stu & Paulette accepting the award at SXSW Gaming gettyimages.ie.

Pine Street Codeworks Mailing List
Sign up to get infrequent, but SUPER COOL updates on events, previews and release dates. goo.gl.



presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks